"p" (pierce): Damage dealt by thrusting the weapon or firing bows and crossbows.These weapons benefit the most from the Power Strike skill due to their inherently higher damage, which can eventually overcome their penalties against heavy armor. "c" (cutting): Cutting weapons often do Bonus Damage against lightly armored targets but significantly lower damage to heavily armored assailants compared to piercing and blunt damage.Some weapons (like scimitars) are swing-only.
It also increases the chances of the "stun" effect when you strike an opponent's block. Weight: Affects your overall encumbrance (the speed at which you move on foot and travel).When looted from battle, items will display their base value. Sell price: Without any modifiers, this price is exactly one-tenth of the base value of the item, and one-twentieth of the purchase value from a store.Some weapons can be switched between the different forms of handling by pressing "X" or by equipping or unequipping a shield. A shield cannot be used with all two-handed weapons and some polearms. Type of handling: Weapons can be wielded one-handed, two-handed, or as a polearm.This may include a single Modifier, indicating improved or reduced stats.